Nikolai Kingsley

Two Of Clubs

This is a card game, played with any old deck you have handy. It doesn't matter if it's a Rider-Waite tarot deck with The Chariot missing, or a Magic: The Scattering deck, or those Haijime Sorayama collectors cards with `sexy robots' illustrations, or a normal deck with half the diamonds missing, or what. As long as there's at least thirty cards, or enough to spread amongst however many players you have to make it look like you're serious.

The cards are divided amongst the players; any left over are placed in a pile in the middle, referred to as the Stack.

Who Goes First is chosen thusly: each player starts giving the others sidelong glances, making odd noises. The player who laughs first, or even snickers, loses and has to Go First.

The First Player selects a card from their hand, announces "two of Clubs!" and tosses it face-up onto the Stack. The player to the right of the First Player does the same thing, and so on counter-clockwise. when each person has thrown in a card, the First Player picks them up and adds them to hir hand; the player to the right of the First Player becomes the First Player and play begins again.

The object of the game is to convince any casual observers that the game is being played to a set of convoluted but not immediately obvious rules. This can be done by certain facial expressions, saying "two of clubs!" in different tones of voice, sidewise darting of the eyes as if formulating strategies, expressions of glee or despondency when picking up the Stack, pained expressions when selecting a card to throw onto the stack, dramatic pauses before doing so, etc. It's more performance art than a card game.

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